Browse games & hosting types
Start with
what you’re hosting.
An existing game server and the backend of a new game have different requirements.
For players & communities
Pick your game.
These filters show providers with official listings for the selected game.
Minecraft
Check the edition, modpack and memory allocation.
Rust
Compare configuration, region and world-management options.
Palworld
Check version support, saves and selected resources.
Valheim
Choose a reachable region and confirm world-file exports.
Terraria
Check the server or modloader you need.
ARK
Confirm Survival Evolved versus Survival Ascended.
Game names identify compatibility, not a partnership with the publisher. Confirm edition and configuration on the provider’s website.
For developers
Find a home
for your own game.
Match the runtime and transport first. Then compare the cost of operating it.
Keep the socket open.
Explore WebSocket-capable architectures and multiplayer frameworks.
See hosting options ↗02 / Godot & nativeRun the game headless.
Explore VMs, containers and backends; verify your own transport requirements.
See hosting options ↗03 / Custom gamesChoose your architecture.
Compare your own server process with backends and orchestration.
See hosting options ↗Developer filters describe architectural fit, not a tested SDK integration. Confirm runtime, transport and deployment compatibility before buying.
Understand the difference
Five hosting models.
One decision that matters.
Ready-made game servers
A provider runs an established game’s server and supplies a management panel.
Server orchestration
A platform starts and places instances of your own server.
Framework hosting
Managed hosting follows the framework’s deployment and room model.
Multiplayer backends
Shared state or backend services come through a platform or SDK.
VPS hosting
Run your process on Linux and take responsibility for operating it.