Provider profile / Server orchestration

Edgegap

Deploy game-server containers on demand rather than running and placing every instance yourself.

Published information checked October 14, 2026. We have not benchmarked or purchased this provider’s service.

Where it fits

Developers shipping their own containerized server.

  • On-demand game-server deployments
  • Fractional vCPU configurations
  • Separate matchmaking offering
  • Reserved private-fleet option

Pricing, in context

Edge Cloud's published compute rate is $0.00115 per vCPU-minute, with $0.10 per GB of outbound transfer. One vCPU running for 720 hours is $49.68 in compute before transfer. Matchmaking and reserved capacity are separate offers.

Check official pricing and current plan terms ↗

The trade-off to understand

An active deployment can cost money even when its room has no players. Your game needs a deployment lifecycle, a reachable endpoint and appropriate transport configuration.

Ask before you buy

  • How does a completed match stop its deployment?
  • Which TCP or UDP ports does your server need?
  • What is your measured outbound payload per match?
  • Do you need separately priced matchmaking?

Other options to explore

  • Gameye — Container orchestration for custom game servers, with on-demand and reserved-capacity pricing.

Compare workload, billing units and responsibilities, rather than assuming these products are interchangeable.

Sources & corrections

Details change. Send a correction with the official source and the affected plan.